#3359: ffplay does not support hw acceleration, is not documented
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Reporter: pdknsk | Type: enhancement
Status: new | Priority: minor
Component: ffplay | Version: unspecified
Keywords: | Blocked By:
Blocking: | Reproduced by developer: 0
Analyzed by developer: 0 |
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This is a feature request, but also a minor bug report.
The feature request is to have ffplay support hardware acceleration.
Already described in this GSOC 2013 suggestion.
http://wiki.multimedia.cx/index.php?title=FFmpeg_Summer_of_Code_2013#Hardware_Acceleration_.28hwaccel.29_API_v2
- Integrate hardware acceleration into ffplay
- Create a video-output (VO) infrastructure to ffplay
- Port the SDL renderer to the new VO infrastructure
- Add support for VA-API: VA renderer through vaPutSurface(), add
-hwaccel -- option to select "vaapi" renderer
- Add support for VDPAU (optional): VDPAU renderer through
VdpPresentationQueueDisplay()
IMO it is reasonable to expect that ffplay already does so. Certainly
ffplay reports that _vaapi or _vdpau is supported. However a search for
such an option in the long list of command line options remains fruitless.
Maybe this could be documented with a small warning in -h to spare users
from trying to figure out why it doesn't work.
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Ticket URL: <https://trac.ffmpeg.org/ticket/3359>
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