Hi Eugne, Please explain bit more. How can I achieve that?
When same thing Compiled in Ubuntu 16.04 at that time their were no such issue. But when compiled with wingw32 on window machine functions is missing. Mentioned functions is available in the latest libav library. I am trying to compile 'gaminganywhere.org' code for streaming game engine with ffmpeg 4.x to use hardware encoding with CUDA OR NVENC etc. Please guide me. Thanks, Dinesh Gupta On Tue, Dec 11, 2018, 4:37 PM Carl Eugen Hoyos <[email protected] wrote: > 2018-12-11 9:19 GMT+01:00, Dinesh Gupta <[email protected]>: > > While building 'ffmpeg' 4.0.2 and above, missing function > > 'ffio_open_dyn_packet_buf'. Due to this I am unable to compile my > project. > > I spend my whole week to find the solution but didn't get success. When > > searching this function in code than it is available on source code.But > > when build from sorce code this function is missing. > > This is intentional, the function is meant for internal use in libavformat, > not for use outside of the library. > Change the name of the function so that it starts with "av_" if you want > it exported but remember that you have to do this for every new version > of FFmpeg and note that we may change (or remove) the function > without notice. > (An alternative is to edit libavformat/libavformat.v) > > Carl Eugen > _______________________________________________ > ffmpeg-user mailing list > [email protected] > http://ffmpeg.org/mailman/listinfo/ffmpeg-user > > To unsubscribe, visit link above, or email > [email protected] with subject "unsubscribe". _______________________________________________ ffmpeg-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
