... > I'm only discussing an option that I think would improve handling > significantly, making it more logical and in keeping with how the music > progresses in a performance situation. > > Such an option would define a new Finale level to be added to groups, > staves, layers, and voices that represents a player's part, > called whatever > is useful - "player" or some such is good. (This was actually discussed a > few years ago on rec.music.compose.) > > For example, parts could be extracted at the staff/group level (the way > it's done now) or the "player trail" level. The "player trail" would > extract to a separate player's part this entire trail, which would include > any staff, layer, voice, style, clef, expression, articulation, division, > Midi patch & data, etc., that was assigned to that player during input or > later editing. > > It would be a *pre*-extraction way of guaranteeing a proper result, as > opposed to the time-of-extraction way it's done now. > > In other words, the idea of a "player" is really another way of producing > the "part", but one I would find far superior to collecting > staves here and > styles there to make sure everythind ends up in the proper > player's basket. > > I don't expect this to happen soon (it hasn't in 10 years), but it > certainly would make me salivate! > > Dennis
I like your idea of an additional sublevel of organization for the "player". If I'm not mistaken, this is the way Igor Engraver forces you to set up a score, at the highest level of organization. Not that I would wish this software on my worst enemy; I found this feature confusing and inflexible, but over a period of 3 days I never got it to run more than 10 minutes at a time without crashing. I use Finale several hours per day every day, and it crashes about once every 3 or 4 weeks (almost always relating to MIDI playback). -Lee _______________________________________________ Finale mailing list [EMAIL PROTECTED] http://mail.shsu.edu/mailman/listinfo/finale