I'm afraid I don't understand what you mean. How would last-minute
changes to, e.g., Quark have any impact whatsoever on Finale's release
date? (It's not like Coda were sitting around and wait for Quark to
ship before they began work on Carbonizing Finale. Or maybe they were?
It would certainly explain some things... )
The point is that Finale was, as far as I am aware, the last major
actively-developed app to ship a native OS X version. Fin2k4 shipped
in January 2004 -- two years and ten months after the initial release
of OS X.
- Darcy
-----
[EMAIL PROTECTED]
Brooklyn, NY
On 07 Jun 2005, at 1:12 PM, Phil Daley wrote:
I will have to say, in defense of the Finale devs, anytime you are
releasing "after" somebody, if they change things at the last moment,
you are screwed.
At 6/7/2005 12:54 PM, Darcy James Argue wrote:
>Fin2004 was released after the X versions of Quark, Cubase and
Protools.
>
>- Darcy
>-----
>[EMAIL PROTECTED]
>Brooklyn, NY
>
>
>On 07 Jun 2005, at 9:15 AM, Christopher Smith wrote:
>
>>
>> On Jun 7, 2005, at 5:22 AM, Dennis W. Manasco wrote:
>>>
>>> At 11:58 PM -0400 6/6/05, Darcy James Argue wrote:
>>>
>>>> I don't know of any other actively-developed commercial app that
>>>> took longer releasing a native OS X version than Finale.
>>>
>>> It was such a great race to be last...
>>>
>>> Who _did_ win? Was it Quark or MM? I can't remember :-!
>>>
>>
>> Weren't Cubase (Steinberg) and Protools pretty late, too?
Phil Daley < AutoDesk >
http://www.conknet.com/~p_daley
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