On 26 Sep 2005 at 22:29, Kurt Gnos wrote:

> And, David, I must confirm Lee, you don't have much of a whim of
> knowledge considering manners and modern sound technology and
> certainly don't know what you don't know

You have completely missed the point.

You are more interested in telling me how poor my $150 soundcard is 
in comparison to "modern" samples, but I've listened to demos of the 
"modern" stuff and for the price and the performance costs, the 
emperor has no clothes -- when the move was made away from dedicated 
DSPs for sound towards soft synths and processing by the PC's CPU, a 
lot was lost, and the reason for it was simply because PC makers were 
too damned cheap to spend the money on $25 chips.

The results leave me underwhelmed in terms of sound quality.

And from where I sit, the whole industry made a huge wrong turn 
sometime around 2000 or so.

I don't by any stretch of the imagination consider my soundcard's 
sounds to be musically satisfactory -- they are obviously not -- but 
if I compare its solo strings to the basic sound of a lot of the soft 
synth solo strings available in the sample sets, I don't think it 
comes out too poorly. And it does not require a multi-GHz CPU and 
gigabytes of RAM. Indeed, it worked just fine in my P120 with 128MBs 
of RAM until a few years ago. I was even able to record to WAV files 
on that machine.

None of the "modern" sound solutions have anything like that kind of 
efficiency. Yes, the soundfont approach can give you much more 
flexibility of different samples for different musical purposes, but 
at the cost of making your MIDI files 100% tied to that sound sample. 
If you're producing only WAV-based output, that's not really an 
issue, but I still believe in distributing a general MIDI file. Given 
that no synthesized sound is ever going to be as good as real 
musicians, I'm unsure that the time it takes to get the better 
results with the more advanced soundfonts is worth the time and 
effort.

I'm producing the MIDI files and the MP3s not as any kind of 
substitute for actual performances, but as a way to get some kind of 
idea of what the music might sound like. There's a lot that can be 
learned from listening to those files that can't easily be learned by 
studying a score. 

There's also a lot that I learn in producing the MIDI performances, 
however rudimentary they may be musically speaking (and however 
inferior they obviously are to performances by real musicians), that 
ends up informing the decisions I make in editing the music. Most of 
the sources I work from are problematic (or even defective) in one 
way or the other, having both errors or inconsistencies in the text, 
and those "defects" and inconsistencies need to be resolved in any 
edition that's going to be used successfully for a live performance. 
Figuring out how to get a rudimentary MIDI performance helps me 
figure out where I need to add editorial marks, like dynamics, 
articulations, bowings, etc., and it's the process of producing a 
MIDI performance that allows me to do that.

You or someone else might spend a lot more time or use completely 
different tools than I do, and the results would be different. But, 
likewise, if you were performing it with live musicians, the results 
would also be different from a performance that I would be involved 
in. My MIDI files are like rough sight-reading sessions, whereas 
yours may be more like performances that result from hours of 
rehearsal.

That's fine -- you have different aims. I'm just trying to get a 
whole lot of music into performable condition, and attempting along 
the way to add enough life to the MIDI output that you can get a bit 
of a clue about the musical content, at least enough to tell if the 
piece of music is interesting or not.

>From where I sit, all MIDI performances, no matter how elaborate your 
sound setup, are completely unacceptable as a replacement for even a 
half-assed live performance (Hi, Dennis!). There is so much that even 
amateur musicians do (consciously or not) that is almost impossible 
to get into a MIDI file generated from Finale (if you're inputting 
the MIDI directly into a sequencer, you can do things that output 
from Finale's notation cannot do as well), even using Human Playback 
(which I don't have, as I'm using Finale 2003). So, you're basically 
comparing one very imperfect facsimile of the music to another 
facsimile, made with less versatile tools.

That's why in my original post I allowed that perhaps given that it 
was a rudimentary synthesized performance using not-very-realistic 
string sounds that the difference between 192K and 128K was not 
really relevant, as either was wholly inadequate compared to even 
poor quality live recordings. I don't know if we agree on that, 
because you seem to be arguing that my soundcard and my sequencing 
are both so awful in comparison to the results one can get from 
"modern" sound samples and sequencers that it doesn't make a 
difference, and that if I *were* using the newer stuff, it *would* 
make a difference.

Well, I beg to differ.

And I don't think it's helpful to criticize when you aren't 
accounting for the reasons why I prepare my files the way I do. The 
only reason I am putting up the MP3s is that I've discovered that the 
substantial majority of people out there have PCs whose MIDI sounds 
are vastly inferior to the sounds I'm accustomed to. If I thought 
that playing the MIDI files directly would get a better result than 
I'm hearing, I'd not bother with the MP3s, but I know that's simply 
not the case. Most PC soundcards are wavetable-based, or the systems 
depend on soft synths (QuickTime and the Microsoft soft synth), and 
all of those are COMPLETELY INADEQUATE, even moreso than the sounds I 
get from my own soundcard. I've heard them -- they are all dreadful, 
in many cases, hardly better than the old days of FM synthesis.

If I had better sound output, I'd be thrilled. And it's also true 
that I could actually do a lot more work to tweak the output from my 
own soundcard (there are a lot of different options for the samples I 
do have, and I also actually have two hardware synths available, the 
one in the MP3s I posted, and another one that is more appropriate to 
popular music, though it does have better-sounding brass 
instruments), but the MIDI performances are means to an end, not an 
end in themselves, so I don't see it being worth the extra effort. 
Also, as I said, I want to keep my MIDI files vanilla GM so that 
those with low bandwidth (or better basic samples than my soundcard) 
can still hear something reasonable. I certainly lack the time to 
create one GM MIDI file and one that is tied to my particular sound 
card -- there's just way too much music for me to get through to be 
able to manage that.

Anyway, I've gone on too long answering a post I intended to ignore 
in the first place.

But I feel there's an awful lot of assumptions behind the criticism 
levelled at me that are completely off base. And I wanted to clarify 
that.

-- 
David W. Fenton                        http://www.bway.net/~dfenton
David Fenton Associates                http://www.bway.net/~dfassoc

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