Update of /cvsroot/fink/dists/10.7/stable/main/finkinfo/games
In directory sfp-cvs-1.v30.ch3.sourceforge.com:/tmp/cvs-serv5133

Added Files:
        lmarbles.info 
Log Message:
to 10.7 with bump to 1.0.8
better handling of scores file

--- NEW FILE: lmarbles.info ---
Package: lmarbles
Version: 1.0.8
Revision: 1
Depends: <<
        sdl-mixer-shlibs (>= 1.2.12),
        sdl-shlibs (>= 1.2.15)
<<
BuildDepends: <<
        sdl-mixer (>= 1.2.12),
        sdl (>= 1.2.15)
<<
Source: mirror:sourceforge:project/lgames/lmarbles/%n-%v.tar.gz
Source-MD5: 2735ef0cbf39ac79194321ff49e02f0e
Source-Checksum: SHA1(58db2447276bdf480e03964d729513f022f7790b)
ConfigureParams: --mandir=%p/share/man --localstatedir=%p/var/games 
--disable-sdltest --enable-ascii
InstallScript: make install DESTDIR=%d
DocFiles: AUTHORS COPYING ChangeLog NEWS README* TODO
ConfFiles: %p/var/games/lmarbles.prfs
License: GPL
Homepage: http://lgames.sourceforge.net/index.php?project=LMarbles
Maintainer: Jack Fink <jackf...@users.sourceforge.net>
Description: Puzzle game, resembles Atomix
DescDetail: <<
        LMarbles is an Atomix clone with a slight change in concept.
        Instead of assembling molecules you create figures out of marbles.
        Nevertheless, the basic game play is the same: If a marble starts to
        move it will not stop until it hits a wall or another marble. To make it
        more interesting there are obstacles like one-way streets, crumbling
        walls and portals.
        As Marbles is meant as a puzzle game, you play against a move limit
        and not a time limit. This way you have as much time as you need to 
think.
<<


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