The new OpenGL shader support I enabled in the current pymol-py packaging
doesn't work properly under the older glew package currently in unstable...
There was an error intializing GLEW. Basic graphics, including
shaders and volumes may be unavailable.
GLEW-Error: GLX 1.2 and up are not supported
OpenGL graphics engine:
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce GT 120 OpenGL Engine
GL_VERSION: 2.1 NVIDIA-1.6.26
Detected 16 CPU cores. Enabled multithreaded rendering.
OpenGL quad-buffer stereo 3D detected and enabled.
Updating glew to the current 1.5.8 release solves the runtime problems...
Detected OpenGL version 2.0 or greater. Shaders available.
Detected GLSL version 1.20.
OpenGL graphics engine:
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce GT 120 OpenGL Engine
GL_VERSION: 2.1 NVIDIA-1.6.26
Detected 16 CPU cores. Enabled multithreaded rendering.
Benjamin, can we get an update of glew to 1.5.8 in unstable?
Jack
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