Hi, As there is a massive update, I guess everyone is busy but just in case if you want to run Amarok on Fink tree right now.
Make sure you have XCode 3.1 (unfortunately, 1 gig download), X11 2.3.0 from http://xquartz.macosforge.org and 10.5.4/PPC OS X. Install "gsm" package manually (libxine1 seems missing that dependency, it is a tiny lib) and fink -y install amarok Of course, all packages must be current, unstable version, it is a complex application. I have notified both Amarok and Libxine1 maintainers about the missing gsm dependency on libxine1. It seems a XCode 3.0 bug created that complex looking asm error while building libxine1 (like opengl one) and it never reached point of complaining about libgsm. I thought I better share. BTW, Amarok runs very fine with "coreaudio" output. Other outputs are looking a bit problematic. Have a nice day Ilgaz ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Fink-users mailing list Fink-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-users