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Eric shares from the release notes...

>  - Extended window where online buddies don't play sounds after launch.

Well, Fire crashed most spectacularly (and then a moment later the 
system spontaneously restarted while I was looking at the console) 
when I was mostly done writing this message the first time. No, of 
course I hadn't saved it mid-message.

When I'm done rewriting this, I'll go look for a crash log on the 
hard drive somewhere.

Anyway.

This improvement to Fire has been helpful, but it's still not QUITE 
enough. I still often find Fire playing a series of door-creaking 
sound effects as it finishes populating my buddy list.

I think this is happening NOT because the delay isn't long enough, 
but because Fire behaves differently from the native clients. 
Generally, when I launch AIM or ICQ or Yahoo Messenger, those clients 
get a list of online buddies from the server and THEN display the 
buddy list. By contrast, Fire starts displaying the buddy list as it 
gets each online buddy from the server.

Since I've discovered that the buddy list isn't usable while Fire is 
busily creating it anyway (double-clicking a buddy in the list while 
the list grows always results in a window coming up for the wrong 
user), it might be preferable to have Fire behave the same way; get a 
list of online buddies at launch, and THEN display it.

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  Mark H. Anbinder                         [EMAIL PROTECTED] - 607-255-8634
  Macintosh Specialist                 215K CCC Garden Ave Ithaca NY 14853
  Senior Technical Consultant
  Cornell University                http://www.cit.cornell.edu/staff/mha1/
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{#} ----------------------------------------------------+[ fire ]+---


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