Have you got multiple swfs in your project? Are they sharing any classes?
The first time a class is loaded into memory at any given session is cached
and any changes compiled in swfs that load later on don't register. So if
you have multiple swfs you'll need to recompile everything just in case
you're sharing classes between swfs. Sometimes it even happens if you don't
think you're sharing any classes, beats me why...

Karina
 

> -----Original Message-----
> From: Justin Schell [mailto:[EMAIL PROTECTED] 
> Sent: 15 November 2005 22:32
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] Flash MX Pro 2004 Not Picking Up 
> Code Changes
> 
> Yes, I'm writing an AS2 class for this component.
> 
> The Mike Chambers ASO clear command didn't help, still 
> getting the same behavior.
> 
> Justin
> 
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of eric dolecki
> Sent: Tuesday, November 15, 2005 1:58 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flash MX Pro 2004 Not Picking Up 
> Code Changes
> 
> Assuming by AS2 you mean you are using class(es) for your 
> component. You need to delete your ASO files... check the 
> archives about it - or use Google. ASO are snapshots of your 
> classes to help speed up subsequent compiles.
> 
> Mike Chambers whipped up a command or something I think to 
> help clear those out.
> 
> edolecki
> 
> On 11/15/05, Justin Schell <[EMAIL PROTECTED]> wrote:
> >
> > I am working on an FLA in Flash MX Pro 2004 in Windows XP that is
> using
> > mostly AS1 components, but the component that I am working 
> on is AS2.
> > After I have generated the SWF using ctrl-enter once or 
> twice, when I 
> > make further changes to the source code, the changes are 
> not picked up 
> > when I generate the SWF again, the previous code seems to 
> be used. I 
> > can restart Flash and get it to generate correctly a couple 
> of times, 
> > but then changes are no longer picked up. Usually the first 
> time that 
> > changes are failed to be picked up, I can test the SWF correctly in 
> > debug mode once or twice, but again changes stop being 
> picked up. It 
> > kind of slows down the workflow when I have to restart 
> flash every 10 
> > minutes...
> >
> > Has anyone had this problem before or, more importantly, have a 
> > solution?
> >
> >
> > Justin Schell
> > Software Engineer, Crystal Xcelsius
> > _______________________________________________
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> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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