i spoke too soon. the alternative methods listed here do not work inside
my classes. they did work in tests on frame 1.
i ran into this situation inside a class.
does not work:
********************
array.slice(0)
array.length = 0;
array = [];
works:
********************
//any loop
array.pop()
//any loop end
i dont know what it is but they are not getting removed unless i
specifially use array.pop(). offhand, could it be related to the fact
that i'm referencing a static array? flash ide throws errors if i do
anything but use static arrays in this class.
judah
Mark Winterhalder wrote:
On 11/21/05, Robert Edgar <[EMAIL PROTECTED]> wrote:
Why wouldn't you use splice(0)?
because i wouldn't have thought of that :)
seriously, splice obviously is the best solution.
Judah:
no, i don't remember ever needing to do that, and frankly, can't think
of such a situation right now. i figured you'd know one since you
asked :)
mark
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