On 11/28/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > All I've see online is Quaternions from a Mathematician's view that only > a mad-scientist would understand. (Don't understand all the mathmatical > notations, I rather see code.) > I'm looking for more explainations of Quaternions from an Actionscript > "code" point of view. > (C would be too confusing, but I'll settle for Java explainations though. )
you don't have to understand quaternions in detail, only how to use them and some of their properties. that's a huge difference, and much easier :) i found this faq extremely helpful: http://skal.planet-d.net/demo/matrixfaq.htm hth, mark -- http://snafoo.org/ jabber: [EMAIL PROTECTED] _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders