Geeks ;)

2005/12/9, Mark Winterhalder <[EMAIL PROTECTED]>:
>
> OK, I ran some tests of my own. After repeating it a couple of times,
> with various outcomes, the trend seems to be that a) the cast is about
> 10% faster than the equality, and b) the bitwise and is about 10%
> faster than the modulo.
> I used MTASC to compile, FP8 under wine on Linux, and the ActionStep
> Debug Panel (ActionStep alpha 1 has been released! check it out:
> actionstep.org).
> I decided to go with triggering it onKeyDown, to avoid initialization
> of the player and to be easily able to run repeated tests.
>
> Here's the code:
>
> var bench:Object = {};
> bench.onKeyDown = function () {
>         var repeats:Number = 500000;
>         var i:Number = repeats;
>         var foo;
>         var start:Number = getTimer();
>         while( i-- ) {
>                 foo = ( Math.random() * 100000 )|0;
>         }
>         var overhead:Number = getTimer() - start;
>         trace( "overhead: " + overhead );
>         i = repeats;
>         start = getTimer();
>         while( i-- ) {
>                 foo = ( Math.random() * 100000 )|0 % 2 == 1;
>         }
>         trace( "modulo, equality: " + ( getTimer() - start - overhead ) );
>         i = repeats;
>         start = getTimer();
>         while( i-- ) {
>                 foo = Boolean( ( Math.random() * 100000 )|0 % 2 );
>         }
>         trace( "modulo, cast: " + ( getTimer() - start - overhead ) );
>         i = repeats;
>         start = getTimer();
>         while( i-- ) {
>                 foo = ( Math.random() * 100000 )|0 & 1 == 1;
>         }
>         trace( "and, equality: " + ( getTimer() - start - overhead ) );
>         i = repeats;
>         start = getTimer();
>         while( i-- ) {
>                 foo = Boolean( ( Math.random() * 100000 )|0 & 1 );
>         }
>         trace( "and, cast: " + ( getTimer() - start - overhead ) );
> }
> Key.addListener( bench );
>
> //mark
>
> --
> http://snafoo.org/
> jabber: [EMAIL PROTECTED]
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