> What sample are you referring to? 'cause my stuff is still online ;-)

Sorry, hadn't reallized that the link had just an unwanted line-break. All
fine now!

> Yeah I also thought about doing pre-recorded paths but I though
> it was gonna look cooler if it were totally random :-)

Note that the pre-recorded path is just used as a 'matrix' which is then
altered by random factors.
I don't think that 'totally random' will work for anything but a chaotic
scribble - you'll need some original 'matrix' for the shape, either
constructed mathematically or drawn manually.

HTH
--------------
Andreas Weber
motiondraw.com



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Serge
Jespers
Sent: Wednesday, December 28, 2005 3:59 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] "scribbling" an oval


Yeah I also thought about doing pre-recorded paths but I though it
was gonna look cooler if it were totally random :-)

What sample are you referring to? 'cause my stuff is still online ;-)


S

> The sample you originally posted is not accessible anymore, so my
> take on
> this might be off-base:
>
> http://www.motiondraw.com/md/as_samples/t/CatmullRomSpline/
> scribbledOval.htm
> l
>
> This approach is more about 'scribbling' than Math -
>
> First several ovals are manually drawn with this tool
> http://www.motiondraw.com/md/as_samples/t/LineGeneralization/demo.html
>
> Now each time the mouse is clicked one of the pre-recorded paths is
> selected, some random is applied to its coordinates, it is smoothed
> again
> and finally it is rendered as Catmull Rom spline:
> http://www.motiondraw.com/md/as_samples/t/CatmullRomSpline/tween.html
>
> Post again if you need more details/code!
>
> HTH
> --------------
> Andreas Weber
> motiondraw.com
>

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