Hi list...

How do you duplicate an object {bool:true, val:5} in another variable
without pointing to the original one, and without having to create a
constructor.  In Director, there's a duplicate() method in Lingo.  Is
there an equivalent way to do this in Flash?

Something like this, but which would actually work:

var h = {a:true};
var g = h;
trace(h.a); // true
g.a = false;
trace(h.a); // false, but want to be true, so it's separate from g
object.

- MM

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