Everything looks good to me, my next question is ... is this in a class? If so how is it being invoked?
Remember that if you have your service or other object referenced in a way that the Garbage collector see's it to be wiped it will work until the Garbage collector gets to that Object or Reference to it. Cheers Robert -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lightmaker (James Laver) Sent: Wednesday, January 18, 2006 4:54 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Flash 8 Mac Projector - Remoting Issue Thanks for the reply Robert. The strangest thing about this problem is that the first two calls work perfectly; its just any following calls just vanish! Below is the code we are using for testing: //import mx.remoting.*; //import mx.services.*; //import mx.rpc.*; import mx.remoting.Service; import mx.services.NetServices; import mx.services.Log; import mx.rpc.RelayResponder; import mx.rpc.FaultEvent; import mx.rpc.ResultEvent; import mx.remoting.PendingCall; import mx.remoting.RecordSet; import mx.remoting.debug.NetDebug; //initialize debugging support var debug:Boolean = NetDebug.initialize(); var no:Number = 1; var custinfoLog:Log = new Log(Log.DEBUG, "logger1"); custinfoLog.onLog = function(message:String):Void { sendToBox("Connection Log: \n"+message+"\n"); }; var service:Service = new Service('http://www.prismone.int/flashservices/gateway', custinfoLog, '_cfc.model.testRemote.event', null, null); send_btn.parent = this; send_btn.onPress = function() { sendToBox("Waiting for results :)...\n"); this.parent.makeConnection(); }; function makeConnection():Void { var var1:Number = var1_txt.text; var var2:Number = var1_txt.text; var var3:Number = var1_txt.text; sendToBox("call #"+no+"...\n"); //////////////////////////////////////////////////////////////////////// //// ///////////////////// //////////////////////////////////////////////////////////////////////// //// ///////////////////// var pendingCall:PendingCall = service.logEvent(no, var1, var2, var3); pendingCall.onResult = function(result) { sendToBox("PendingCall object created\n"); sendToBox("Data has been sent with no errors\n"+"-> "+result+"\n"); no++; }; pendingCall.onFault = function(fault) { sendToBox("PendingCall object ERROR !!! "+fault.faultstring+"\n"); no++; }; } function sendToBox(a:String) { results_txt.text = a+results_txt.text; } <EOF> James -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert A. Colvin Sent: Wednesday, January 18, 2006 4:41 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Flash 8 Mac Projector - Remoting Issue I have seen this before but it usually has to do with the player GC and how your declaring crutial vars. If you can post some code to target the issue Cheers Robert -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lightmaker (James Laver) Sent: Wednesday, January 18, 2006 4:34 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Flash 8 Mac Projector - Remoting Issue Hi, I have stumbled into a problem with the Flash 8 Mac Projector when sending Remoting calls. I've created a VERY simple movie that connects to an equally simple Coldfusion CFC and returns a result. I am developing within Flash 8 for Windows and exporting to swf, exe and hqx files. When running as an EXE on Windows, I am able to send calls and receive the correct results every time. Also, when running the swf from within a HTML page, it works perfectly on both Windows and on the Mac. The problem occurs when I export the movie as a HQX and try and run it on a Mac Mini (OS X 10.4.4). For no apparent reason the movie is only able to send and receive 2 calls, after the result of the second call is received, all subsequent calls never reach the server. Net-Connection debugger displays an outgoing call, but it's never actually received by the server. Has anyone seen this issue before? Any help would be greatly appreciated as I am slowly going nuts searching google for more random combinations of keywords. Thanks in advance, James. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders