Juegas, you nailed in on the head. It may be uncomfortable at first to
create classes and may take an extra hour or two to create "quality code".
If you are interested in making a career of software development (assume so
if you are on flashcoders list) and want to be involved with Rich-Internet
Applications you cannot get around OOP programming.

Regarding the tweens and timelines, I always thought it was for artistic
guys that have a superb eye for user interface. Which is great, nothing is
better than a quality UI guy. 

Projects that I have been involved with work best when you have two guys
around Flash Development: an AS2 OOP software developer and a UI Flash
developer.

A few more cents.

-Rob
 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Flash guru
Sent: Saturday, January 28, 2006 7:23 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Re: Q: All OOP or ??????

I agree with j.c. Being a fairly young developer I find myself bringing in
all sorts of resources in to my projects. It all depends on the project and
what it entails. The beauty of OOP is that it's reusable and once your
library is big enough you'll find that the work you've put into it will pay
off, making your life easier. Anyways that's my two cents.

-juegas
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