Thank you Helen
I read your code and use it (as follows)

----------------------------------------------------------------------------
-
// set up loader, an instance of MovieClipLoader, and loadHandler, the
object
//   that will listen for its events
----------------------------------------------------------------------------
-
var loader:MovieClipLoader = new MovieClipLoader();
var loadHandler:Object = new Object();
loader.addListener(loadHandler);

-----------------------------------------------------------
// define what happens when the jpg is completely loaded
----------------------------------------------------------
loadHandler.onLoadInit = function(_mc:MovieClip) {
   _mc._xscale = 50;  // here I instead put     _mc._WIDTH = 300;
   _mc._yscale = 50;  // here I put instead     _mc._HEIGHT = 240;

   pct_mc._visible = false;
};

--------------------------------------------------
// make pct_txt show cumulative loading progress
----------------------------------------------------
loadHandler.onLoadProgress = function(_mc:MovieClip, loaded:Number,
total:Number) {
   pct_mc.pct_txt.text = Math.floor(loaded / total * 100) + "%";
};

loader.loadClip("oahupics/hanauma.jpg", holder_mc);
----------------------------------------------------------------------------
------

but I have an error message : is it mandatory to use the "onLoadProgress "
handler  ?

Where I have to put this code in the timeline ? or in the movie-cip
"holder_mc" ? with an OnLoad ?


Thank you again
Tony




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