If it's a simple case of getting a shape of 400 pixels to be 1600 pixels,
you need to get it 4 times bigger.

It sounds like it's not that simple.

You probably need to worry about any current scalings applied at the time.
Does it help to do a getBounds(_root) on the inner shape - that should at
least give you the width that the embedded Flash movie currently considers
the clip to be. Then divide 1600 by that width value, and that'll give you
the number of times you need to scale up the _root clip to get an inner clip
that's 1600 pixels wide - as far as Flash is concerned.

Then you'll need to worry about the scaling Director is applying to your
movie - and it's been a couple of years since I've paid any attention to
Director at all, I'm afraid. But I'd think all you need to do is compare the
width of the embedded Flash object to its original published width, and
apply that factor on top of any other scaling factors you've already
applied...

Sorry I can't be of more immediate help.

Ian

On 2/15/06, Mendelsohn, Michael <[EMAIL PROTECTED]> wrote:
>
> It's actually a lot more complicated than that because the swf is
> sitting inside Director, and I'm aligning the swf to point(0,0) of the
> stage and I've stretched out the stage to the dimensions of the monitor.
> Then, I'm zooming in on a video by way of increasing Directors drawRect.
> I'm suspecting that the multiplier for stretching out the drawRect
> boundaries is different from the multiplier of the smaller rectangles
> within it.  I simply cannot figure out the formula to do this.   Ugh.
>
> - MM
>
>
>
> Unless I'm totally misreading... the maths should be:
> parentMC._width=parentMC._width*4; ?
>
>
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