Yes, something like that, but i wanted:
a) only use movieclips
b) all actionscript in main timeline in frame 1

I can and have done it plenty of times using movieclip and regular buttons,
no problem. Wanted to try something new, guess it was a bad idea :-)

Ben

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: maandag 20 maart 2006 1:55
To: Flashcoders mailing list
Subject: Re: [Flashcoders] movieclip actions not working

what are you trying to achieve with this anyhow? a drop down menu type 
of system or what?

>thanks for the help. If you say it can never work, then I assume it can
>never work... I'll do a little rethinking as you suggest and use the
>oldstyle buttons where needed.
>
>Ben
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Andy
>Johnston
>Sent: maandag 20 maart 2006 1:41
>To: Flashcoders mailing list
>Subject: Re: [Flashcoders] movieclip actions not working
>
>ben, you cannot have a button inside another button...
>
>That is why your code wont work.
>
>paste this over your current code
>
>m1.onRollOver = function ():Void
>{
>    this.gotoAndStop (20);
>};
>m1.onRollOut = function ():Void
>{
>    this.gotoAndStop (1);
>};
>m1.m2.onPress = function ():Void
>{
>    trace("HI")
>    getURL ("http://www.cnn.com";, "_blank");
>};
>
>as you will see the trace("HI") will never fire because the m1 button 
>movieClips hit area will expand to the total size of the movieClip.
>
>rethink your setup, this will never work despite all the help in the world
>
>  
>
>>have you tried that Byron, and does that work for you? I've tried it here,
>>and makes no difference at all...
>>
>>strange that such a simple thing is so hard to solve...
>>
>>-----Original Message-----
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf Of Byron
>>Canfield
>>Sent: maandag 20 maart 2006 1:18
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: RE: [Flashcoders] movieclip actions not working
>>
>>Actually try this, instead.
>>
>>m1.onRollOver = function(){
>>      delete this.onRollOver;
>>      //this.play();
>>      this.gotoAndStop(20);
>>}
>>
>> 
>>
>>    
>>
>
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