Did some testing this morning.
1. Rendering looks like junk. Artifacts across the board, even when
doing extremely simple tweens. Apparently bitmaps are less subject to
this behavior though so that's a workaround.
2. No real key events obviously. Every button on the device is spoken
for aside from the one button that works like a mouseDown.
3. no loadSound with streaming so far. I get memory issues with
extremely agreeable mp3 sizes, so no radio streaming via flash player :(
4. Bitmap rendering performance is comparable to an HP IPaq pda. Meaning
it's okay, but punishes you like nothing if you don't treat it right.
5. Decent math. I did some particle stuff with a lot of sin/cos and it
did a lot better than my PDA. Then again my PDA is junk.
Overall, so far, it's really underwhelming. I don't really know what
good i can get out of it with the amount of artifacts and memory issues
i've run into. The real nail in the coffin (for now) was the botched
loadSound. I was really hoping i could make my own radio streaming
client. I know someone pulled this off with RSS and itunes (i think),
but still no continuous streaming service. Also, the lack of real key
events makes the input limited to click/drag type stuff.
If anything, it feels as limiting if not more so than Flash player for
windows mobile.
- Andreas
John Dowdell wrote:
judah wrote:
quote:
There are quite a few updates in this release [PSP Firmware 2.7] so
hold on to your hats as we take you down the rabbit hole. To break
the ice we start off with a few networking updates, notably the
largest update would be including partial Flash 6 support. Flash
support is a great way to add a few games and movies to your PSP
collection on the go, the only noteable issue with integrated Flash
support is that some functions are "not supported" in addition to the
obvious fact that Flash 6 is somewhat outdated.
There is no more info about what functions are "not support"...
I saw that too, and am trying to get more info as well. Things I know
so far:
-- available RAM is tight
-- processor is also a bit less than computer-sized
-- we need info on which SWF6 features are not supported in Sony engine
-- there's also the range of webdesign considerations:
http://www.brothercake.com/site/resources/reference/psp/
jd
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