Apologies if this is common knowledge, but I've just come across a huge maths problem in Flash... as I've mentioned before I'm working on an online trading system where real people make or lose real money, sometimes a huge amount of it, so this isn't funny...
You are right. It's very not funny.
Here's one solution that might be useful to you... correctThis = function(thisNumber:Number,thesePlaces:Number):Number{ var temp:Number = Math.pow(10,thesePlaces); return Math.round(thisNumber * temp) / temp; } var a:Number = 171.9; var b:Number = 172.2; var c:Number; trace(correctThis(b - a,2)); ...0.3 Cheers David _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com