I want to understand which is the "best/right" way to concatenate movies which are dependent on serInterval to finish their execution,
example this is part of a very simple image slice movement, I can have n slices, but just after the finish of the last one I´d like "to know" that it has finished and then start another animation for (var i = 0; i < nTarjas; i++) { tarja[i] = this.attachMovie ("mcTarjas", "tarja" + i, this.getNextHighestDepth ()); tarja[i]._x = posXInicial + i * deltaX; tarja[i]._y = 0; tarja[i]._alpha = (100 - deltaX) + i; intervalo[i] = setInterval (moveTarja, deltaTime, i, deltaX); } function moveTarja (atual, deltaX) { tarja[atual]._x -= deltaX; if (tarja[atual]._x < deltaX * atual) { clearInterval (intervalo[atual]); } } stop (); this code is on the timeline, is not attached to any AS 2 external class I understand the callBack function concept but I don´t realize how to implement it in this situation , like myAnimation.onFinished = function() { // do another thing } thanks for any help João Carlos Brazil _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com