Im not there yet..but many thanks for your time and patience Adrian.
On 7/20/06, Adrian Park <[EMAIL PROTECTED]> wrote:
I'm thinking more like this (using your most recent code as a starting point)... //create an instance of MovieClipLoader var myMCL = new MovieClipLoader(); // register this as a listener myMCL.addListener(this); // define function to handle onLoadInit event function onLoadInit( targetMC:MovieClip ):Void { subAppear(targetMC, (i+3), 95); } function createTreeMenu():Void { for (i=0; i<mainMenus.length; i++) { newBut = _root.attachMovie("but", "but"+i, 9999999+i); newBut._x = 33+(newBut._width+5)*i; newBut._y = 380; newBut.txt.text = [i+1]; newBut.link = mainMenus[i].firstChild.firstChild; subAppearX(imagemp_mc, (i+3), 344); newBut.onRelease = function() { // load the clip myMCL.loadClip( this.link, imagem_mc ); }; } } I haven't tested this code but it should get you close to what you're after. Note that you should use loadMovie OR MovieClipLoader - not both for the same task. A. On 7/20/06, Jose Maria Barros <[EMAIL PROTECTED]> wrote: > > Something like this? because it doesnt work...it remains the problem... > > //create an instance of MovieClipLoader > var myMCL = new MovieClipLoader(); > > > myMCL.onLoadInit = function (targetMC) > { > subAppear(targetMC, (i+3), 95); > } > > > > function createTreeMenu():Void { > for (i=0; i<mainMenus.length; i++) { > newBut = _root.attachMovie("but", "but"+i, 9999999+i); > newBut._x = 33+(newBut._width+5)*i; > newBut._y = 380; > newBut.txt.text = [i+1]; > newBut.link = mainMenus[i].firstChild.firstChild; > > subAppearX(imagemp_mc, (i+3), 344); > > newBut.onRelease = function() { > loadMovie(this.link, imagem_mc); > myMCL.loadClip(imagem_mc); > }; > > } > } > > > sorry for my dullness...maybe with a event listener?hummm > > On 7/20/06, Adrian Park <[EMAIL PROTECTED]> wrote: > > > > When 'this.link' loads into imagem_mc, any existing properties and > methods > > of imagem_mc are destroyed because 'this.link' replaces imagem_mc. > > > > Immediately after loading the MovieClip, you call subAppear which > assigns > > the onEnterFrame handler. This handler is destroyed when the MovieClip > > loads > > so you don't see your animation working. > > > > Here are your options: > > 1) use MovieClipLoader and then use the onLoadInit event to evoke > > subAppear > > when the movie has completely loaded or > > 2) nest imagem_mc inside a wrapper MovieClip and assign the onEnterFrame > > handler to that wrapper. > > > > The first option is the better option as it's just neater and also > because > > I > > think it's fair to assume you only want the animation to happen once the > > MovieCLip has loaded anyway. > > > > HTH > > Adrian > > > > > > On 7/20/06, Jose Maria Barros <[EMAIL PROTECTED]> wrote: > > > > > > Hello. Im doing a test loading from xml information to load into one > > movie > > > clip one photo and having a number menu. When i press one of those > > numbers > > > a > > > function subAppear makes the movieclip slide from the top. > > > > > > Wht i dont understand is that he loads the photo, but the function > > doesnt > > > work..i tried to test the function without loading the xml and the > > > function > > > works good..but when i load the xml..it doesnt..any help? > > > > > > Thanks in advance...and here is the code from the function and the > > > function > > > that creates the buttons > > > > > > Jose Maria > > > > > > function subAppear(mc:MovieClip, val:Number, target:Number):Void { > > > > > > mc.onEnterFrame = function() { > > > if (target-this._y<0.2 && this._alpha>99) { > > > this._y = target; > > > delete this.onEnterFrame; > > > } > > > if (this._alpha<101) { > > > this._alpha += val; > > > } > > > if (this._y<target) { > > > this._y -= (this._y-target)/4; > > > } > > > }; > > > } > > > > > > > > > function createPhotofolio():Void { > > > for (i=0; i<photoMenu.length; i++) { > > > newBut = _root.attachMovie("but", "but"+i, 9999999+i); > > > newBut._x = 33+(newBut._width+5)*i; > > > newBut._y = 380; > > > newBut.txt.text = [i+1]; > > > newBut.link = photoMenu[i].firstChild.firstChild; > > > > > > newBut.onRelease = function() { > > > loadMovie(this.link, imagem_mc); > > > subAppear(imagem_mc, (i+3), 95); > > > }; > > > > > > } > > > } > > > _______________________________________________ > > > Flashcoders@chattyfig.figleaf.com > > > To change your subscription options or search the archive: > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > Brought to you by Fig Leaf Software > > > Premier Authorized Adobe Consulting and Training > > > http://www.figleaf.com > > > http://training.figleaf.com > > > > > _______________________________________________ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
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