Hi everyone,

I want to use Screenweaver to create a desktop application.  Just like
the other SWF2EXE programs, you can arbitrarily call an object, like,
swFile.function to access the commands.

The problems comes in when I put these commands in classes and I
compile the classes.  How do I tell Flash to ignore these errors and
continue compiling like those weren't there?

The workaround would be ugly (pointing to the root that contains the
functions), and I'd like to avoid that.

Thanks
--
Ramon Miguel M. Tayag
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