That's how I read it, just wondered if anyone had done any real
performance comparisions - my test is fairly simple.

M

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Meinte van't Kruis
> Sent: 16 August 2006 10:43
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] AS3 bitmapdata lock/unlock
> 
> from the AS3 reference:
> "
> Locks an image so that any objects that reference the 
> BitmapData object, such as Bitmap objects, are not updated 
> when this BitmapData object changes.
> To improve performance, use this method along with the 
> unlock() method before and after numerous calls to the 
> setPixel() or setPixel32() method.
> "
> 
> With this in mind, it does seem to function like a double 
> buffering mechanism, since you can actually alter bitmapdata 
> before showing it on screen, therefor avoidoing the image to 
> show while processing it.
> 
> -Meinte
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