Hi everyone,
First post... I was wondering if there's a shortcut to passing in an
argument to a function or a built-in class. For instance, for
BitmapData.draw(), I just want to pass in a "true" value for
"smooth", but I don't want to apply a Matrix or any of the other
options. Must I populate the other arguments just to get to the one I
am interested in?
Example:
public draw(source:Object, [matrix:Matrix],
[colorTransform:ColorTransform], [blendMode:Object],
[clipRect:Rectangle], [smooth:Boolean]) : Void
myBitmap.draw(mc, {smooth: true}) ?
Thanks for any info,
Aaron
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