I had a similar problem with graphics not appearing, mine being jpgs from
the library that I had placed on the stage. Originally I just placed the jpg
(bitmap) directly on the stage and when published they were not appearing.
However when I made the jpg a group (CTRL - G), this seemed to solve the
problem. No idea why though.... Btw this was on a PC.



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shane Korin
Sent: 20 August 2006 11:44
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Strange flashing bug

Ack! I've had almost the same problem before, but I was never publishing on
a Mac, always from a PC :/

Although my clips weren't flashing, they were just not appearing...

Still haven't figured out why it's happening :(


On 8/20/06, Nick Kuh <[EMAIL PROTECTED]> wrote:
>
> Further to this post I managed to resolve the bug. The bug is on Flash 8
> pro
> Mac version. By publishing the same files on PC the bug was resolved.
> Annoying for me as I prefer to work on Mac.
>
>
>
> > From: Nick Kuh <[EMAIL PROTECTED]>
> > Reply-To: Flashcoders mailing list <flashcoders@chattyfig.figleaf.com>
> > Date: Sun, 20 Aug 2006 11:25:22 +0200
> > To: Flashcoders mailing list <flashcoders@chattyfig.figleaf.com>
> > Subject: [Flashcoders] Strange flashing bug
> >
> > Hi
> >
> > I have come up against a very strange bug that I can't work out the
> cause...
> >
> > I've built a game that used to work just fine. Recently some of the
> graphics
> > in the game were updated and resent to me from the designer. I copied
> them
> > in. Now the bug occurs:
> >
> > In certain parts of the game a few of my mcs start flashing - like the
> > visibility is repeatedly turning on and off. I trace the visibility on a
> > frame interval on the mcs and it always returns true.
> >
> > To solve this all I have to do is to go into one of the affected mcs and
> > simply make a change like locking and unlocking all of it's layers, no
> > graphics or code changes required. I republish and the flashing
> stops.  I
> > then go into one of the other affected mcs and do the same weird fix.
> This
> > fixes the second mc flashing bug but the first one appears again!
> >
> > Any ideas? I'm completely stumped.
> >
> > _______________________________________________
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