Aha,

No, I had misinterpreted this as being called when the MovieClip loader initialised and was removing the MCL Listener when the onLoadComplete function was called so I never saw any debug trace. (...Reads documentation...) :-[ That makes it a lot simpler - Doh! (It is alright to say Doh! isn't it?)

   Cheers

Glen

Muzak wrote:
Are you using MovieClipLoader.onLoadInit()?

Muzak

----- Original Message ----- From: "Glen Pike" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Thursday, September 28, 2006 11:40 PM
Subject: Re: [Flashcoders] Controlling a swf loaded into a movieclip


Hi,
I have been doing something similar with a site that I am building. There is a "shell" application that loads up various swfs into a holder clip. The application needs to be able to talk to these loaded clips and do stuff to them. The way I have worked it is to load up a SWF which has a movieclip on stage linked to a "Page" class. When the page class is ready (see the setInterval call) it will call a function on the parent movie clip called "registerPage" at that point the parent movie clip ("ApplicationForm") can start calling methods on the class. I am not sure if there is a better way of doing this, but I have found that loaded clips seem to take a few milliseconds to actually initialise properly so that I can actually call my own methods on them - hence putting in the waitOnLoad function. If anyone knows how to do this in an easier way, please tell me.

Thanks

Glen


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