Hi Kevin,

Using Laco's tweens you can pass a callback function to be called when
the tween is complete. For example something like this:

function disableMap () {
 map._visible = false;
}

map.alphaTo( 0, 2, "linear", 0, disableMap );

Jake

On 03/10/06, Kevin Cannon <[EMAIL PROTECTED]> wrote:
Hey,

I'm using Laco's tweens, but maybe it has something similar. I'll look into it.

Thanks for the pointer.

- Kevin

On 02/10/06, Rich Rodecker <[EMAIL PROTECTED]> wrote:
> just add the map._visible = false part to after the tween ends.  If you're
> using the built in Tween class there is an onMotionFinished event handler
> you can use on the tween, and pretty much most of the other tweening engines
> have something comparable.
>
> On 10/2/06, Kevin Cannon <[EMAIL PROTECTED]> wrote:
> >
> > Hi Jake,
> >
> > Ahh, I so that's how you do it. I think the current way I have tweens
> > working won't allow be to easily do that, but when I start using Fuse
> > Kit it should be a doddle.
> >
> > Thanks,
> >
> > - Kevin
> >
> > On 02/10/06, Jake Prime <[EMAIL PROTECTED]> wrote:
> > > Hi Kevin
> > >
> > > Try:
> > >
> > > map._visible = false;
> > >
> > > This will disable all buttons in map, and if the whole map is 0 alpha
> > > anyway will make no visible difference.
> > >
> > > Jake
> > >
> > > On 02/10/06, Kevin Cannon <[EMAIL PROTECTED]> wrote:
> > > > Hi,
> > > >
> > > > I have an interactive map with various clickable countries on it. At
> > > > certain times the map fades out to alpha = 0.
> > > >
> > > > When that happens the country movieclips are still clickable so I need
> > > > to disable them.
> > > >
> > > > I expected map.enabled = false; to do it, but it seems to have no
> > > > effect since the map movieclip itself has no actions.
> > > >
> > > > If there a way to disable the nested MCs without having to do it by
> > > > manually disabling them all? I don't want to reinvent the wheel if
> > > > there's a native way of doing it.
> > > >
> > > > Thanks,
> > > >
> > > > - Kevin
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