Thanks for the explaination. Will try. Is there tension in this list? If so, why? Is this a place of help or sanctamony? Let me know, I don't need this place, I can find the answer out eventually (and by eventually, I mean hours). But I thought this was a place where those who have not yet faced issues that others have faced could come to and get answers. Am I wrong? This is my third question and my second, what seems like, SMART ASS answer.

Look, you pepople are all very intelligent, and, I am too. I answer questions all the time on actionscript.org; granted the questions are less complex than this list but when someone asks for help they suplicate themselves to you. To give a smart ass remark or be a jerk make said person much less likely to ask for help in the future. Is that what we want?

V
----- Original Message ----- From: "Marc Hoffman" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Friday, October 13, 2006 10:20 PM
Subject: Re: [Flashcoders] swfObject problem


"Performance hit" means a reduction in performance (extra burden on the CPU), which is what you described. Why don' t you change the code and see if that fixes it?

At 09:36 PM 10/13/2006, you wrote:
Is that the problem?

----- Original Message ----- From: "Marc Hoffman" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Friday, October 13, 2006 9:16 PM
Subject: Re: [Flashcoders] swfObject problem


Why do you have WMODE set to transparent? If you don't need it, lose it. It results in a performance hit.
At 07:30 PM 10/13/2006, you wrote:

Hey All,

I am making this game that allows you drag around a ship and shoot things. It works fine when I let Flash publish the HTML:

http://creativenetdesign.com/xwing/

But when I use swfObject to publish it, it starts droping the drag of the ship.

http://creativenetdesign.com/xwing/index_old.html

Anyone know why, or if there is anything I can do to fix it?


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