Hi,
I am working on a project where I have been supplied a number of
animation scenes in separate SWF's due to the size of the finished
animations.
All the animation in the SWF's is on the root timeline and some of it is
in separate scenes :(
In order to sequence the animations, I am preloading these SWF's
into a shell application then playing them in order
I need to be able to detect when certain frames are reached inside
these animations in order to fire off various events - like playing the
next one, etc.
Rather than extend the functionality of MovieClip by adding to the
prototype - the AS1 way - is there a better way of gaining some control
over these clips?
I would love to cast them as a subclass of movieclip which
dispatches events and can play backwards forwards, etc. but as I am
dealing with the root timeline, I guess I cannot cast the MovieClip
object as something with extra functionality?
I have the FLA's so at worst, I could move all the frames from the
root timeline into a clip linked to my subclass, but as there are a lot
of scenes, this is not a desired course of action.
Thanks for your help
Glen
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