If both swf's are on the same domain, you don't need to do anything special to get things working.
Have you tried simplifying things, like sending a simple text message from one swf to the other? // sender swf import mx.utils.Delegate; function sendMessage() { trace("Sender ::: sendMessage"); var sending_lc:LocalConnection = new LocalConnection(); sending_lc.send("_myConnections", "setMedia", "Hello World"); } play_button.onRelease = Delegate.create(this, this.sendMessage) // reciever swf import mx.utils.Delegate; function setMedia(msg:String) { trace("Receiver ::: setMedia"); trace(msg); // make sure there's a textfield on stage called message_txt this.message_txt.text += msg+"\n"; } var receiving_lc:LocalConnection = new LocalConnection(); receiving_lc.setMedia = Delegate.create(this, this.setMedia); receiving_lc.connect("_myConnections"); Start by running both swf's in the IDE, so you can see the trace output. Once you got that working, try in a browser and see if the output is displayed in the textfield. view example http://muzakdeezign.com/downloads/localconn/ download example http://muzakdeezign.com/downloads/localconn/localconn.zip regards, Muzak ----- Original Message ----- From: "Martin Scott Goldberg" <[EMAIL PROTECTED]> To: <flashcoders@chattyfig.figleaf.com> Sent: Saturday, October 28, 2006 5:57 AM Subject: Re: [Flashcoders] LocalConnection and Media Components? > Hi Ray, that didn't work either. Changed the code to reflect those > help pages as well, and that didn't work either. Here's the sending code: > > play_button.onRelease = function() > { > var sending_lc:LocalConnection = new LocalConnection(); > sending_lc.send("_myConnections", "setMedia", "inmylife.mp3", > "MP3"); > } > > > Here's the recieving code: > > _root.my_display.associateController(my_controller); > _root.my_controller.controllerPolicy = "on"; > > var receiving_lc:LocalConnection = new LocalConnection(); > function setMedia(file:String, type:String){ > _root.my_display.setMedia(file, type); > } > receiving_lc.allowDomain = function():Boolean { > return true; > } > receiving_lc.connect("_myConnections"); > > > > > This is getting really dissheartening that there's this much of a problem > to do what should be a simple function. > > > > Marty _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com