stop(); function checkLoad() { var c = mc.getBytesLoaded(); var t = mc.getBytesTotal(); var p = (c / t) * 100; MC_LoaderBar._xscale = p; TXT_Load.text = Math.floor(p + "%"); if (p == 100 && t > 4) { delete this.onEnterFrame; mc.gotoAndPlay("main"); } } this.onEnterFrame = checkLoad;
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