Hi, from what I've experienced before, the assets are only available to the child clips.
Eg. _root |- some_clip |- asset_mc |- child If you load assets into asset_mc, some_clip cannot access it, ie, _root.some_clip.attachMovie("asset"...) won't work, neither will _root.attachMovie(...). Only asset_mc.attach... and child.attach... will. On 1/6/07, Mendelsohn, Michael <[EMAIL PROTECTED]> wrote:
Hi list... I'm trying to do _root.attachMovie("runtimeShared","runtimeShared",1); where runtimeShared is an asset from another swf that's exported for runtime sharing and dropped into this movie's library as import for runtime sharing. I have found that the attachMovie method *only* works if I drop an instance of runtimeShared on the stage first. Why would this be, and is there a way around it? Can't you simply attach a movie of a runtime shared asset? Thanks, - Michael M. _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
-- Cheers, Ray Chuan _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com