Thanks very much Stefan. I had been suspecting that would be the way to do it. I appreciate your post.
- MM Hi Michael, I face the same problem you're describing: most of my UI controls are in a shared SWF (source.swf), which is then used by several of my "dest.swf" files. I did some testing, and found it impossible to do a preloader with a progress bar for (or within) dest.swf that takes into account the loading time for source.swf. So what I currently do is using a metaloader.swf with two progress bars. I first load source.swf and indicate the progress on the first progress bar. Upon onLoadComplete I start loading dest.swf. The playhead then hits frame 1 and attempts to load source.swf. As this file is now already cached locally, dest.swf progresses to frame 2 with virtually no shared-library-caused delay. HTH, stefan. _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com