class com.domain.RollWhileWithin extends MovieClip { public var rolled:Boolean; function RollWhileWithin () { rolled = false; } public function doRollOver():Void { if (!rolled) { rolled = true; gotoAndStop("over"); } } public function doRollOut():Void { if (rolled) { rolled = false; gotoAndStop("up"); } } }
One level above it, you can manage as many clips as there are. var checkMouseInterval:Number; clearInterval(checkMouseInterval); checkMouseInterval = setInterval(this, "checkMouse", 100); private function checkMouse():Void { var i:Number = 5; while (i--) { var clip:MovieClip = this["MC_RollClip" + i]; if (_xmouse > clip._x && _xmouse < clip._x + clip._width && _ymouse > clip._y && _ymouse < clip._y + clip._height) { clip.doRollOver(); } else { clip.doRollOut(); } } } _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com