Huh, that was easy. Turns out that if you don't call endFill(), you can just draw the polygon, moveTo() the hole, and lineTo() the outline of the hole, and it fills itself in.

I found an example of this in this article:

http://www.adobe.com/devnet/flash/articles/adv_draw_methods.html

Specifically in the drawGear() example.

OK
DAH


On Feb 16, 2007, at 4:54 PM, David Ham wrote:

Does anyone know how to erase part of an area that was created with the drawing API? I need to be able to draw a polygon, and then draw another polygon inside it and "punch" it out. For example, I need to draw a square and then punch a square hole in it. Anyone ever done this before?

OK
DAH
--
David Ham
http://davidham.com                     ::      [EMAIL PROTECTED]



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