i've had this happen many times and even posted to the list about it....i use the debugger that comes with the flash ide alot and only then can i see what's happening...if you look at the instances using the debugger you can see that the instances haven't cleared their values. what i've done in the past is make sure that i call removeMovieClip as well as call delete, and ....pray! :)
hope this helps ----- Original Message ---- From: Daniel Thompson <[EMAIL PROTECTED]> To: flashcoders@chattyfig.figleaf.com Sent: Friday, February 23, 2007 6:13:07 PM Subject: RE: [Flashcoders] [AS3] Timers behaving erratically > classes. The second time this class is instantiated, the > timers don't fire. Any reason why this is happening? Actually, nowhere in the application they aren't firing. Here's the code that disables the application: public static function disable(message:String):void { with (_instance) { var snapshot:Bitmap = takeSnapshot(); destroyForm(); _container.addChildAt(snapshot, 0); _container.addChildAt(drawCurtains(), 1); _container.stage.addEventListener(MouseEvent.CLICK, mouseClickHandler); showAlert(message); _container.stage.invalidate(); _enabled = false; } } private function destroyForm():void { _container.removeChild(_container.getChildByName("form")); _form = null; } _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com