I'd probably say recompile both SWF's. What could be happening is the classes inside swf A imports one or more class that swf B has.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: Tuesday, March 20, 2007 11:08 AM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] .aso cache frustration Close - .swf B gets loaded into .swf A .swf B has the trouble - however, .swf A does not import the same classes .swf B does. Jason Merrill Bank of America Global Technology & Operations Learning & Leadership Development eTools & Multimedia Team >>-----Original Message----- >>From: [EMAIL PROTECTED] >>[mailto:[EMAIL PROTECTED] On Behalf >>Of Ian Thomas >>Sent: Tuesday, March 20, 2007 1:16 PM >>To: flashcoders@chattyfig.figleaf.com >>Subject: Re: [Flashcoders] .aso cache frustration >> >>Hi Jason, >> It's not because you're loading the SWF into another SWF >>which has different/older versions of classes with the same >>name and package, is it..? >> >>HTH, >> Ian >> >>On 3/20/07, Merrill, Jason <[EMAIL PROTECTED]> wrote: >>> So I am updating an AS 2.0 class file I wrote last fall, >>and when I go >>> to publish the .swf, I get the classic problem where the >>.swf doesn't >>> update with the new code in the class. I verified it by commenting >>> out everything but the constructor which only contains the >>trace statement. >>> So I figured, it was just a simple matter of deleting the >>.ASO files >>> because Flash was still caching my old .as file. But no >>luck. I also >>> verified all my classpaths were correct and pointing to the right >>> parent directory where the class file lives as a package. The only >>> way I can get the new code to get injected into this .swf >>is to name >>> the class and file something else completely different and >>then import >>> that into my .swf instead. >>> >>> Has anyone fixed this issue before? (and please don't tell >>me to use >>> MTASC instead - had enough problems with that which I plan >>to tackle >>> later :) ) Deleting ASO files (at least from the Flash 8 >>IDE option) >>> doesn't seem to do the trick. Do I need to manually hunt >>down these >>> old .aso files? Thanks. >>> >>> Jason Merrill >>> Bank of America >>> Global Technology & Operations >>> Learning & Leadership Development >>> eTools & Multimedia Team >>> >>> >>> >>> _______________________________________________ >>> Flashcoders@chattyfig.figleaf.com >>> To change your subscription options or search the archive: >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> Brought to you by Fig Leaf Software >>> Premier Authorized Adobe Consulting and Training >>> http://www.figleaf.com http://training.figleaf.com >>> >>_______________________________________________ >>Flashcoders@chattyfig.figleaf.com >>To change your subscription options or search the archive: >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >>Brought to you by Fig Leaf Software >>Premier Authorized Adobe Consulting and Training >>http://www.figleaf.com http://training.figleaf.com >> _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com