hi, i think this might help with the flash timer
stop(); pausedAt = getTimer(); this.createEmptyMovieClip("frameLoop", 1); frameLoop.onEnterFrame = function() { if ((getTimer()-pausedAt)/500>=6) { play(); this.removeMovieClip(); } // end if }; I have used this many times. Shahid --------------------------------- Now that's room service! Choose from over 150,000 hotels in 45,000 destinations on Yahoo! Travel to find your fit. _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com