Hello list, I've been fiddling around with character animations for use in AS3 flash games. What's not clear to me is the animation control.
What's the best way to switch the current animation of the character? I tried having each animation in its own MovieClip, and add/remove and play/stop them as necessary, but this causes blinking problems in slower machines (you can sometimes see the character disappearing and appearing when the animation switches), which's not a good thing. I believe this is related to the asyncronous nature of the flash player. What I'm doing now is have a master MovieClip that contains one character animation in each frame, and switch between them as needed. This looks a little clumsy to me, as objects get created/destroyed unnecessarily, and it's hard to manage them. Is this the only way to go, or is there a better solution? Any hints on this would be really appreciated. Thanks. -- Frederico Ferro Schuh MSN [EMAIL PROTECTED] _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com