Muzak, thanks. If a graphical library linkage element you want to
add/attach is in the host .swf library (ie 'Box' class), how you would
access it from a sub-loaded .swf without throwing an error?
subSWF->addChild(new Box()) --undefined.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Muzak
Sent: Friday, June 01, 2007 12:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Flash C3 and Embedding resources

[Embed] is Flex only, because FlexBuilder doesn't have a library, like
the Flash IDE has.

regards,
Muzak

----- Original Message -----
From: "Smith, Philip" <[EMAIL PROTECTED]>
To: <flashcoders@chattyfig.figleaf.com>
Sent: Friday, June 01, 2007 3:10 AM
Subject: [Flashcoders] Flash C3 and Embedding resources


Hi there,

I was reading this article on embedding resources here:
http://www.bit-101.com/blog/?p=853 and wondered if the same, or a
similar technique can be achieved when compiling AS3 with the Flash C3
IDE, ie:

[Embed(source="graphics.swf", symbol="box")]
private var B:Class;

public function Constructor()
{
var square:Sprite = new B();
}

I'm getting an error doing this, and was wondering if this possible, or
is there another alternative to 'embedding assets/creating com graphical
libs' with the Flash C3 IDE?

Thanks,

Phil



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