Hi,

The code below I copied from somewhere else and have saved it to eventually test. So, I cannot verify that it *definately* does the trick. However, using rotateAroundExternalPoint should allow you to rotate around the center. You'd just need to specify the clip's center. This example code that I copied is for a MovieClip, but I think it will work with any display object.

import fl.motion.*;
var m=mc1.transform.matrix;
MatrixTransformer.rotateAroundExternalPoint (m,100,100,5);
//transfrom original mc
mc1.transform.matrix=m;


Jobe Makar
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