Alias, My apologies - I was a little premature in my last post.
It looks like Flash doesn't properly calculate the height of static text field using a device font IF you select "Use device fonts" and select a particular font. However, if you use font = "_sans" as you suggested (which forces the "use device fonts" setting), then Flash does calculate the height correctly. In other words, if you're using a device font, Flash will properly calculate the height if the font is _sans, _serif, or _typewriter (which is exactly what you suggested); but not if you use another font. All in all, this is a pretty good workaround for my particular project, but I still wonder why the "Bitmap text (no anti-alias)" setting doesn't work as you'd expect? Thanks again. Cheers, Matt On 6/13/07, matt stuehler <[EMAIL PROTECTED]> wrote:
Alias, Many thanks for that suggestion! As you suggested, using device fonts does in fact fix the anti-aliasing problem However, giving up the ability to use masks seems like a pretty serious compromise. Another problem this causes - I need to be able to determine the height of these text fields, and it looks like Flash isn't able to properly determine the height when device fonts are used. In other words, if you have a clip containing only a static text field that uses device fonts, Flash won't properly calculate the height of that clip. Is there a way around this issue too? Thanks again for you insight. Cheers, Matt On 6/13/07, Alias™ <[EMAIL PROTECTED]> wrote: > Don't use the "bitmap text" option in the properties tab, set the font > to "_sans", "_serif", or "_typewriter" instead. This will force flash > to use the machine's local device fonts instead. The only drawback > with this is that you may run into issues with masking/fading the > text, but it should be manageable if you're aware of the constraints > from the start. > > Hope this helps, > Alias > > On 13/06/07, matt stuehler <[EMAIL PROTECTED]> wrote: > > All, > > > > I'm working on an application with lots of long text content using > > 11pt fonts. To enhance readability, I'm using Bitmap text (no > > anti-alias). > > > > However, in long (tall) static text blocks, PARTS of the text are > > aliasing. In other words, the first few paragraphs will have have no > > anti-alias, then a few paragraphs will, and then the last few won't, > > even though it's all part of the same static text field. > > > > I've ensured that the _x and _y co-ordinates are integers, as are the > > _x and _y co-ordinates of the movieclip that contains the text field. > > And that movieclip is on level 0, so that means that the text field is > > definitely on integer pixels. > > > > The result is that the text looks terrible - parts are crystal clear, > > and other parts are blurry - the inconsistency is what's so annoying. > > > > Has anyone else run into this problem, or come up with a solution? > > I've tried a variety of fonts, and line-spacing, to no avail. > > > > Many thanks in advance for your advice and insight! > > > > Cheers, > > Matt Stuehler > > _______________________________________________ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com >
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