I am trying to create a very simple way for a user to manipulate a mask shape in Flash using curveTo.
After finding a few great online examples I feel that I'm getting pretty close, however I cannot get rid of my "corner" control point that begins/ends the shape. Please view the example here and click on the top center point to see what I mean, it manipulates the shape at more of a "right" angle instead of a nice subtle curve like the others. http://www.ashbrand.com/curveto.swf The code that I am using is posted below (where "controlPoints" is simply an array holding the x and y values for those points and "p1" is the actual mc on the stage that acts as the start/end of the shape). I feel like such a newb when it comes to beziers and the drawing API in Flash. Thank you in advance for any assistance. /*--------------------------------------------------------------------*/ this.pLine.beginFill (0xF0A0B9); var startX:Number = this.p1._x; var startY:Number = this.p1._y; var endX:Number, endY:Number; var thisPoint:MovieClip; var nextPoint:MovieClip; this.pLine.moveTo (startX,startY); for (var i:Number = 0; i < this.controlPoints.length - 1; i++) { thisPoint = this.controlPoints[i]; nextPoint = this.controlPoints[i + 1]; endX = (thisPoint._x + nextPoint._x) / 2; endY = (thisPoint._y + nextPoint._y) / 2; this.pLine.curveTo (thisPoint._x, thisPoint._y, endX, endY); startX = endX; startY = endY; } var lastPoint:MovieClip = this.controlPoints[this.controlPoints.length - 1]; this.pLine.curveTo (lastPoint._x,lastPoint._y, this.p1._x, this.p1._y); this.pLine.endFill (); /*--------------------------------------------------------------------*/ _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com