Hi, not entirely sure what you are trying to do, but it sounds like you should either introduce a superclass for your objects, or add something to a prototype. Are you adding these properties to instances or classes? greetz JC
On 8/8/07, Karim Beyrouti <[EMAIL PROTECTED]> wrote: > > Hi List, > > > I am trying to add values to properties a classes, the classes properties > are defined like this: > > function get isActive():Boolean{ return _isActive; } > function set isActive( val:Boolean):Void{ _isActive= val; } > > so instead of douing this to add values to the class: > > if ( obj.isActive!= undefined ) myClass.isActive = obj.isActive > > I am trying to do something like this ( as I have quite a lot of > properties > / different classes ): > > for ( var i in obj ) { > > a_sprite[i] = obj[i] > > } > > But no joy... and well... has anyone been there with this one.?... > > > > Regards > > > Karim > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com