This looks interesting, though I don't need an actual 3D renderer to view the objects. I was unclear in my previous mail, all the 400+ objects are in the same scene(!). And this scene is to be viewed from 3-4 different viewpoints. Also, again something I missed in my previous post, the objects need to come in as vectors! So one scene - many camera view points to look at these 3D object (like 400 proteins structures) - which get rendered out as vector line art - and the naming convention from 3D Max follows too - bring into flash - convert them into 400+ unique movieclips so I can interact with them - rollovers - other fun stuff.
I am going to check out this script and see if I can modify it to output as an eps/ai file with each object named or in a different layer and a unique name. Then run a jsfl script or something(!) and convert each of these vector objects into movie clips with unique names and attach a 4-5 different class files depending on their name (molA001-molA100 to have classA, molB001-molB201 to have classB etc....) Tall order. Thanks for your responses. A. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Grden Sent: Tuesday, August 07, 2007 5:41 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] 3StudioMax to Flash CS3 this might be what you're after: http://www.dreammania.net/showcase/as3-geom-class-exporter-for-3ds-max-english/ though, you'd need Papervision3D to render it, still might be what you're after. On 8/7/07, Ashwan Wadhwa <[EMAIL PROTECTED]> wrote: > > Hello! > > Here is what I am trying to do, maybe someone can point me to some > resources that will help me ! > > I have 3D model in 3DStudio Max and I need to import some 400+ unique 3D > objects into Flash and convert them to movie clips . Each 3D object is > individually named, and I need to make sure the naming convention follows > through into Flash. I need to do this process multiple times while using > different camera angles. I don't need to preserve the 3D functionality in > Flash - so I don't need to use PaperVision, Sandy etc. Are there any > reference scripts, commercial plug-ins etc?? > > I am assuming : Writing a Script in Max -> AI File or something -> Import > into Max -> Some kind of a JSFL script to convert the objects. > > Thanks!! > Ashwan. > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > -- [ JPG ] _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com