Hello

I'm putting together a puzzle with a bunch of irregular shaped bitmaps in an
Actionscript 3.0 project.

The puzzle pieces have transparent regions defined by alpha channels
(imported from PNG files).

I need the rollover and event detection on the puzzle pieces to work with
these irregular shapes.

If i just put the bitmaps into Sprites, the rollover detection happens when
I move the mouse over the bounding area of the sprite.

This is not the desired effect, I want the rollover to be triggered only
when the mouse moves over a non-transparent area of the bitmap.

Is there a simple way to do this (without getting into the BitmapData?)

Thanks in advance.

August

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August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

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