Everything that Derek is spot on. Specifically you will want to look
at the ApplicationDomian class and it's getDefinition method.

On 9/5/07, Derek Vadneau <[EMAIL PROTECTED]> wrote:
> You must store the classes as compiled SWFs. The Flash Player cannot
> compile raw code on the fly.
>
> Once you load the SWF you will be able to access the classes it contains.
>
> However, make sure you aren't loading a classes with the same
> package/classname as a class that is already loaded. A previously loaded
> class with the same name will not be overwritten by the newly loaded
> class.
>
> There is also the concept of Runtime Shared Libraries (RSLs). I've only
> used these with Flex, so someone else would have to comment on CS3's
> ability (or lack thereof) to use RSLs.
>
>
> Derek Vadneau
> http://tracethis.com
>
>
> ----- Original Message -----
> From: "Martin Scott Goldberg" <[EMAIL PROTECTED]>
> To: <flashcoders@chattyfig.figleaf.com>
> Sent: Wednesday, September 05, 2007 11:10 AM
> Subject: [Flashcoders] AS3 - loading external classes?
>
>
> I'm wondering if anyone can help.
>
> I have an application I'm writing where, depending on user response, I
> need it to load an externally stored class and then be able to access that
> class from within the calling swf.
>
> I.e., I have a standard interface that I want to use to load various game
> classes without having to store the classes (games) directly in the
> interface.
>
> Can I store that external class as an .as, or do I have to compile it in
> to a .swf?  Likewise, how do I go about loading it and accessing the
> defined class and methods then?
>
> Thanks to anyone that can help!
>
>
> Marty
>
>
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